Astra is a controller agent from Ghana who harnesses cosmic energy to manipulate the battlefield. She uses her Astral Form to place stars across the map, which she can activate into abilities like smokes, concusses, and gravity wells. Astra excels at controlling space and disrupting enemy movement, making her a powerful strategic presence in any match.
Breach is an initiator agent who uses seismic blasts to disrupt enemies and clear areas for his team. Equipped with abilities that stun, flash, and knock back opponents through walls and terrain, Breach excels at forcing enemies out of position and initiating aggressive pushes. His toolkit is perfect for coordinated team plays and breaking through fortified defenses.
Brimstone is a controller agent known for his precise, long-range utility that supports team coordination. He uses orbital smokes to block vision, a stim beacon to boost ally combat performance, and an incendiary to control space or flush out enemies. His ultimate, Orbital Strike, deals massive damage in a targeted area, making him ideal for executing site takes and holding key positions.
Chamber is a sentinel agent who combines precision weaponry with defensive utility. He uses custom tools like a powerful hand cannon, a teleport anchor for repositioning, and a slow trap to control enemy movement. Chamber excels at holding angles, taking precise shots, and quickly escaping danger, making him a strong pick for players who favor a sharpshooter playstyle with tactical control.
Clove is a controller agent who blends aggressive playmaking with supportive utility. Hailing from Scotland, Clove can deploy smokes to control sightlines and has unique abilities that allow them to stay active even after death, briefly continuing to support teammates and make strategic plays. Their kit encourages bold engagements while still enabling strong team coordination and map control.
Cypher is a sentinel agent who specializes in gathering intel and locking down areas with his surveillance tools. Using gadgets like Trapwires, Spycam, and Cyber Cage, he can monitor enemy movements, slow pushes, and catch opponents off guard. Cypher excels at anchoring bomb sites and providing crucial information to his team, making him a powerful defensive presence.
Deadlock is a sentinel agent from Norway who uses advanced technology to control the battlefield and protect her team. Her abilities focus on area denial and enemy disruption, including traps that immobilize foes and barriers that block movement. Deadlock excels at locking down sites and gathering intel, making her a strong defensive presence with a focus on precision and control.
Fade is an initiator agent from Turkey who uses fear and shadows to track and trap enemies. Her abilities reveal enemy positions, deafen and decay opponents, and pull them toward a central point, making her a strong tool for gathering intel and disrupting enemy plays. Fade excels at hunting down targets and creating chaos during site entries with her haunting, high-pressure abilities.
Harbor is a controller agent from India who uses ancient water-based technology to shape the battlefield. His abilities include creating walls of water to block vision, slowing enemies, and even deploying a protective water shield. Harbor excels at controlling space and supporting his team’s pushes or defenses, making him a strong choice for players who like to guide the flow of combat.
Most Played Characters
Gekko is an initiator agent who hails from East Los Angeles. He utilizes a unique set of abilities centered around his four "buddies"—small, gooey creatures with distinct functions. These companions assist him in gathering intel, disrupting enemies, and even planting or defusing the Spike remotely. Gekko's playful yet strategic approach brings a fresh dynamic to the game, emphasizing teamwork and adaptability.
Iso is a duelist agent from China who specializes in precision and energy manipulation. His abilities allow him to create energy shields, debuff enemies, and even engage in a one-on-one duel with an opponent. Iso excels at controlling combat with tactical cover and powerful offensive moves, making him a strong choice for players who prefer an aggressive yet strategic playstyle.
Jett is a duelist agent from South Korea known for her incredible speed and agility. She uses abilities that let her dash, jump high, and block vision with quick smoke clouds. Her ultimate equips deadly throwing knives that reset on kill, rewarding sharp aim and fast reflexes. Jett excels at hit-and-run tactics and taking bold fights, making her a favorite for players who thrive on mobility and quick plays.
KAY/O is an initiator agent from an alternate future where humans and Radiants were at war. Built to neutralize Radiants, his abilities focus on suppressing enemy powers and providing tactical support. KAY/O excels at disrupting enemy setups and leading aggressive pushes, making him a strong choice for players who like to control the pace of the game.
Killjoy is a Sentinel agent from Germany, known for her strategic use of technology to control and secure areas. Her abilities include deploying an Alarmbot that hunts and weakens enemies, setting up a Turret to alert and harass foes, and using Nanoswarm grenades that activate to deal significant damage. Her ultimate, Lockdown, emits a pulse that disables all enemies within its radius, making them vulnerable to attacks. Killjoy excels at fortifying positions and providing valuable intel, making her an excellent choice for players who prefer a tactical and defensive playstyle.
Neon is a duelist agent from the Philippines, known for her lightning-fast speed and electrifying abilities. She uses her bioelectric powers to surge across the battlefield, catching enemies off guard. Neon excels at aggressive plays, quickly entering sites, and disrupting enemy positions with her high mobility and concussive abilities.
Omen is a controller agent who uses shadows and stealth to confuse and outmaneuver his enemies. He can throw smoke orbs to block vision, teleport to hidden spots, and send out a shadowy blast that nearsights opponents. His ultimate lets him teleport anywhere on the map, adding a layer of unpredictability. Omen is perfect for players who like sneaky, strategic plays and creating fear and confusion on the battlefield.
Phoenix is a duelist agent from the United Kingdom, known for his fiery abilities and aggressive playstyle. He uses flames to block vision, heal himself, and blind enemies. His ultimate, "Run It Back," allows him to respawn at a marked location if he dies, encouraging bold plays. Phoenix excels at leading attacks and creating space for his team with his self-sufficiency and confidence.
Raze is a duelist agent from Brazil, known for her explosive playstyle and high-impact abilities. She uses gadgets like grenades and a rocket launcher to clear tight spaces and disrupt enemy positions. Raze excels at aggressive pushes and creating chaos on the battlefield, making her a strong choice for players who enjoy direct combat and high-damage tactics.
Reyna is a duelist agent from Mexico who thrives on getting kills and dominating one-on-one fights. She can heal herself or become invulnerable by consuming soul orbs dropped by enemies she eliminates. Her flash ability nearsights enemies, and her ultimate boosts her speed and power while letting her chain kills more easily. Reyna is best for players who like to carry rounds through confident, high-impact plays.
Sage is a Sentinel agent from China, known for her healing abilities and defensive support. She uses her powers to heal teammates, block enemy movements, and even bring fallen allies back into the fight. Sage excels at controlling key areas and providing stability to her team, making her a strong choice for players who prefer a supportive and strategic role.
Skye is an initiator agent from Australia, known for her support-oriented abilities that blend healing and utility. She uses nature-inspired trinkets to aid her team, including a hawk that can flash enemies and a Tasmanian tiger that concusses foes. Her ultimate, Seekers, sends out creatures that nearsight enemies, making them vulnerable. Skye excels at leading pushes, healing teammates, and disrupting enemy positions, making her ideal for players who prefer a supportive and tactical playstyle.
Sova is an initiator agent from Russia, known for his ability to gather intel and track enemies. He uses a bow to fire recon bolts that reveal enemy positions and shock bolts that deal damage. His ultimate, Hunter’s Fury, shoots long-range energy blasts that damage and reveal enemies in its path. Sova is ideal for players who prefer playing a supportive role by providing valuable information and disrupting the enemy’s plans.
Viper is a controller agent from the United States who excels at area denial and controlling sightlines with toxic abilities. She can deploy poisonous clouds that block vision, create damaging walls, and use her ultimate to cover a large area with a deadly poison that reveals enemies. Viper is perfect for players who enjoy manipulating the battlefield and forcing enemies into disadvantageous positions.
Yoru is a duelist agent from Japan, specializing in stealth and deception to outmaneuver enemies. He can create fake footsteps to mislead opponents, teleport short distances, and become temporarily invisible using his ultimate ability. Yoru excels at flanking and disrupting enemy plans, making him ideal for players who enjoy aggressive and unpredictable playstyles.